Technical+Terms

Technical Terms
 * 1) Full shot contains the entire subject including the feet.
 * 2) Medium shot cuts just below the waist.
 * 3) Medium close shot cuts just above the waist.
 * 4) Cowboy shot includes an imaginary spot for guns.
 * 5) Close shot cuts just above breast line.
 * 6) Four types of close ups
 * 7) Wide close up
 * 8) Full close up
 * 9) Medium close up
 * 10) Extreme close up


 * 1) Avoid cropping at the joints.
 * 2) Shot selection can be determined by how personal we want to be with the character.
 * 3) Too close too soon feels severe because intimacy takes time.
 * 4) Over the course of a story we start with full shots and closer shots as we get to know the characters.
 * 5) Save extreme close up for later in the story when our relationship with the characters has become more personal.
 * 6) Pulling away from a character makes them seem lonely or insignificant.
 * 7) A 3 shot contains three characters.
 * 8) A close up on a related part of the scene is called an insert.
 * 9) A point of view (POV) shot comes from the characters perspective.
 * 10) A basic dialogue set up is two matching over the shoulder shots and two matching close ups.
 * 11) These are called internal and external reverses.
 * 12) Start with external shots then as we become more involved cut to internal and back if we want to become external.
 * 13) The further we are from the eye line the more objective and impersonal.
 * 14) To avoid a jump cut camera angles must be at least 20% different.
 * 15) Three reasons for a Master Shot are:
 * 16) Wide shot that includes the entire scene.
 * 17) A camera at a right angle to a reverse shot set up.
 * 18) A carefully choreographed camera that moves through the scene as the action gets greater.

40. Two reasons to center a character are: a. head on b. neutral 3rd party
 * 1) Shot size is determined by the distance between us and the characters or the focal length.
 * 2) A 35mm lens is closest to the human eye.
 * 3) Using a long lens and zooming in creates less angel of view.
 * 4) A short lens widens the angle of view and creates more angle of view.
 * 5) Compression of space is created when you pull back and zoom in. This makes the characters look the same in size.
 * 6) Focal length controls the closeness between characters.
 * 7) Zoom out and move closer makes the characters look further apart.
 * 8) Compressing space allows us to see the world in a different way than with the human eye.
 * 9) Short lens creates more distance between everything and makes locations seem larger.
 * 10) A long lens creates a tighter atmosphere and singles out the character we are interested.
 * 11) Using different focal lengths than reality is the easiest way to create productive value because the image becomes an interpretation not a recording.
 * 12) Long Focal length can suppress the scene and makes the layout an effective story telling tool.
 * 13) Disorientation can be a goal because the scene loses its mystique as soon as we know its entire layout.
 * 14) Pull back in an OS shot to create intimate atmosphere.
 * 15) Pull back in a CU to create flatter perspective.
 * 16) In an OS the character in focus has the major part of the frame.
 * 17) In a CU one third is carry-over from paintings.
 * 18) Empty space in matching shots between characters is called shared space.
 * 1) The rule of thirds for CU’s means framing the line of 3rds
 * 2) Too little head space creates a shot that seems too heavy.
 * 3) Too much head space creates a shot that seems too light.
 * 4) Use leading lines in a shot to create sense of depth.
 * 5) Low angle shot makes the character look more authoritizing.
 * 6) High angle shot makes the character look smaller/less in power.
 * 7) An extremely high angle shot can cause us to feel authoritized from the scene.
 * 8) Shooting low angle shots into the sky can create exposure problems.
 * 9) Add foreground or horizon line to create height.
 * 10) Placement of the horizon line can help the audience understand ___.
 * 11) Placement of the eyes of a character above the horizon line makes her seem suprised.
 * 12) Placement below the horizon line makes her look free-er.
 * 13) Shooting at eye level is closest to reality, however it makes the shot look like a documentary.